#pragma once
#include "../BoardGameBase/GameChessman.h"

class CBattleLineChessman :
	public CGameChessman
{
public:
	CBattleLineChessman(void);
	virtual ~CBattleLineChessman(void);

	void Init(void);
	void Update(float);
	void Render(void);
	void Deinit(void);
};
